Making involves students engaging in problem-solving as they create personally meaningful products and learn valuable content. Through Making, youth gain access to sophisticated tools for building and for thinking, including computational thinking. To facilitate this innovative work, UTeach is integrating activities that support Making throughout the program.
Step 1In Step 1, students are formally introduced to Maker as an educational movement. For their final Step 1 project, students Make an artifact that reflects their growth as a teacher. Students present the artifacts they create on the last class day. Though digital technologies are not given preference, this project is an opportunity to have students explore new technologies and to encourage invention and “Making” in the classroom. Through this project:
- Students explore new technologies and create a product of personal significance.
- Students present this product to the class, describe their experience using this technology, and discuss possible classroom applications.
- Students experience several fundamental aspects of Making such as creativity, agency, and public presentation of work.